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Book details / order |
3DS MAX 8 FROM MODELING TO ANIMATION |
Contents
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preface
chapter 1: introduction to 3ds max
chapter 2: still life of a rose
chapter 3: pegasus’ flight
chapter 4: using a cloth simulator
index
about the author
boris kulagin is a computer game developer and a 3d-training consultant in the real time school. he is the author of 3ds max 4.0: from objects to animation, 3ds max 7 animation with character studio 4 and plug-ins, advanced 3ds max 5: modeling and animating, and max 7.5 projects.
Author : Boris kulagin
Publication : Bpb
Isbn : 81-8333-201-3
Store book number : 105
NRS 385.00
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